CGCookie – Fundamentals of Sculpting in Blender 2.7

File Name: CGCookie – Fundamentals of Sculpting in Blender 2.7
Content Source: https://cgcookie.com/courses/fundamentals-of-digital-sculpting-in-blender
Genre / Category: 3D Tutorials
File Size : 1.6 GB
Publisher: cgcookie
Updated and Published: January 08, 2026
Product Details

This course is about introducing you to digital sculpting with Blender. In the first chapter you will get an overview of Sculpt Mode and it’s settings/features including brushes, stroke methods, curve falloff, and brush textures (stamps/stencils). Blender has a lot of sculpting features – it’s good to be aware of them!  Chapter 2 covers digital sculpting “mediums” which are similar to the variety of clays that can be sculpted traditionally. Blender supports 2 mediums: Multi-resolution and Dynamic Topology. Each have their pros and cons and uses depending on the sculpting situation. In the last chapter we’ll finish with a workflow demonstration of sculpting a simple character:  One of the CGC mascots, Melvin! The chapter concludes with an exercise for you to practice and apply what you’ve learned in the course.


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