| File Name: | CGCookie – Fundamentals of Shading in Blender 2.7 |
| Content Source: | https://cgcookie.com/courses/fundamentals-of-shading |
| Genre / Category: | 3D Tutorials |
| File Size : | 842 MB |
| Publisher: | cgcookie |
| Updated and Published: | October 13, 2025 |
Shading for Cycles Shaders control the way light interacts with your model. This is very important because light interaction is what determines whether your object is transparent and glass-like, hard and metallic, shiny like plastic, or translucent like wax. In this course you will first learn how to construct materials for the Cycles physically-based render engine.
You will see how to navigate and function inside the node editor, mix basic shader components together, as well as construct a practical material using multiple material layers influenced by image textures. These principles will establish the shader foundation you will need to construct any kind of Cycles material you can imagine.




